A downloadable game
You have taken the fate of the world into your own hands, and there is no way you are coming out of this alive. Will you be able to divert the worst possible outcome, or just delay the inevitable?
Trial of Bones started out as an experiment of how far I could develop a full game within a month. It ended up being one of the defining games of my career as an indie, despite its size. If you are one of its few semi-devoted fans, I encourage you to read this article I wrote about it.